Product Designer


New York City, NY, US
  • Job Type: Full-Time
  • Function: Web/Graphic Design/Internet
  • Post Date: 04/06/2021
  • Website:
  • Company Address: , Brooklyn, New York, 11222

About Clay

Clay brings together the most powerful capabilities of spreadsheets, data-enrichment and workflow automations to build the first spreadsheet that fills itself.

Job Description

Hey there.

Thanks for taking the time to learn a little more about Clay, a Series A Brooklyn based start-up building the first spreadsheet that fills itself. We're small but mighty, backed by some of the world's best investors, and excited to grow our team in this next phase of our journey.

The product vision.

At Clay, we believe that the mundane can be automated away, that each individual is deeply creative, and that there is immense possibility in expanding this creativity by making programming more accessible.

At its core, we are building a new type of platform that allows both engineers and non-engineers to easily work with data, assemble individual custom workflows, and flexibly automate core business processes. We often talk of Clay as a fluid computational canvas that lets everyone get more done, with less engineering time required — starting with a spreadsheet.

Product Design @ Clay.

As an early designer, you'll get to apply a unique blend of design and engineering knowledge to re-imagine how building software should (and could) feel. We're largely founded on the belief that not enough design thinking has gone into the tools we use to build software, and most people are intimidated by what it looks like to build software today.

πŸ‘‹πŸΏπŸ‘‹πŸΎπŸ‘‹πŸ½πŸ‘‹πŸΌπŸ‘‹πŸ» At Clay, we hold two things to be true as we grow our team — hiring is more about the person and less about the description; diverse teams build the strongest, most meaningful products. We are committed to building a team that reflects these beliefs, and can't wait to meet you.

Clay - Designer Who Can Code

Questions we're asking & exploring.

  • The product has a broad set of use-cases, how do we gradually onboard users around a specific set of use cases and then iteratively introduce them to new capabilities?
  • How do we choose abstractions and interfaces that are easy to understand for non-developers, but still allow developers escape hatches to not feel stuck?
  • How do we let people move fluidly between the different parts of the product, to create a seamless experience that gives people lots of moments of delight?
  • How do we build documentation more natively into the experience of the product?

About the role.

  • Prototype and design novel interfaces. Rethinking how to make certain aspects of building software more intuitive requires having a deep understanding of what building software looks like today. Because we're pushing the envelope, our approach is to quickly build clickable and lightweight front-end prototypes to try out interactions we think might be interesting.
  • Jump right in with users and help prioritize the roadmap. We're iterating quickly and have seen fascinating emergent behaviors from early users. Part of this role is synthesizing these learnings to help inform the use cases we're focused on, and identifying how we can iterate speedily to continue finding product-market fit as we launch new products.
  • Design and ship codepolished features & interactions. Our design and engineering teams spend a lot of time in Figma and JSFiddles exploring interfaces. As a designer, you'll collaborate with the rest of our engineering team to handoff off your designs and produce specs that capture the nuances of the features and interactions we're looking to ship.
  • Take ownership. Clay is a high-trust, ownership-focused environment. Alongside our company-wide goals, individual team members have the opportunity, and are encouraged, to define what they think is most important, get things done, and drive those initiatives forward.
  • Collaborate & learn. You'll partner with the rest of our team, communicate openly, give and receive thoughtful feedback, and have a chance to learn from people who excel in their areas of expertise.

About you.

  • Prior experience. 4-6 years designing exceptional and delightful product experiences
  • Clear design process. Including the ability to identify the right problems to solve, consider multiple solutions and speak thoughtfully to the tradeoffs involved in the different solutions.
  • A customer-focused approach to design. Constantly empathizing with customers and checking back in to make sure we're delivering intuitive value.
  • Systems thinking. You have the ability to break down complex problems, and expose simple interfaces for accomplishing things that are historically more difficult. You see patterns that repeat across the product and are able to abstract them into common interactions.
  • Excellent visual and written communication and strong consideration of abstractions. A big part of simplifying software development is choosing the right abstractions & communicating them effectively.
  • Deliver pixel-perfect designs. Both at the design and front-end code implementation level, you care about coming back to something again and again until "it feels just right."

Nice to have.

  • Ability to deliver production-grade front-end code: HTML/CSS and Javascript. Our stack is React and Redux on the front-end.

Working @ Clay

Based out of a spacious sunlit loft in Williamsburg, we're big on taking care of our team and always excited to hear different ideas that can help us to do this better.

  • Competitive salary and role trajectory. Roles, responsibilities, and comp grow as we do.
  • Health insurance. Fully funded, high quality health, dental & vision coverage.
  • Visa sponsorship. We get it - it's an arduous process, but we're not scared of it.
  • Flexible schedules and paid time off. We ask team members to take at least 2 weeks fully-disconnected per year, with a flexible vacation policy beyond that.
  • Mental health. We're currently building a plan to help you find coaches, mentors & mental-health services.
  • Annual company retreats. On pause until the real world returns, but prior years incl. Costa Rica.
  • Personal comfort. Order whatever equipment you think will help you work more enjoyably.
  • Remote work. Though we prefer people being in-person.

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Disclaimer: Local Candidates Only
This company does NOT accept candidates from outside recruiting firms. Agency contacts are not welcome.