Senior Software Engineer, Infrastructure

Improbable

Remote / United Kingdom
  • Job Type: Full-Time
  • Function: Engineering Software
  • Post Date: 12/31/2020
  • Website: improbable.io
  • Company Address: 20 Farringdon Road, London, UK, EC1M 3HE

About Improbable

London-based gaming platform company for multiuser games

Job Description

At Improbable, we believe that the next revolution in entertainment and society will come from massive virtual worlds. They’ll create new economies and opportunities globally, changing not just how we play, but how we work and relate to each other. That’s why we’ve made it our mission to build the next generation of technologies for online multiplayer games and simulations.
 
At Improbable, you’re surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative.
 
Your Mission
 
The mission of Improbable Multiplayer Operations is to make launching games uneventful.
 
The Infrastructure team is a key part of this mission, by provisioning, running and scaling the clusters running services that allow games studios and Improbable to run and operate their games on time, securely, and at the correct scale.
 
You’ll join a team of engineers working closely together to enable game developers to do their best work. You’ll have the opportunity to build services that enable games studios to run and operate games at scale. 
 
Areas for Impact
 
Our team is focused on enabling our colleagues and customers to run their games safely, scalably and effectively. 
 
Over the next year, you’ll be helping us build out a suite of services that’ll allow our customers to run their games in production at scale safely with better observability and performance,  leveraging the right combination of bare metal and cloud compute resources on Kubernetes.
    • You’ll help speed up our customers ability to launch multiplayer games successfully
    • You’ll help set and define the technical direction for the team and mentor and grow the engineers around you.
    • You’ll help us build systems that are performant, secure, operable, and reliable at scale
    • You’ll contribute towards shaping the roadmap and working collaboratively with the product management team to achieve the highest level of impact for our customers.

We’d like to hear from you if you identify with any of the following

    • Experience coding in Golang, Rust, C / C++, Java. 
    • Experience working on large scale distributed systems. 
    • Experience working with Cloud Infrastructure such as AWS, GCP, Azure or any other large scale cloud platforms. 
    • Experience developing, running and supporting containerised applications on Kubernetes.
    • Experience mentoring, coaching and developing engineers working on agile teams in a distributed environment.
While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply.

Related Jobs

Principal Software Engineer, Unreal

Improbable - London, GB

Gameplay Engineer - Partner Engineering

Improbable - Edmonton, CA

Senior Software Engineer, Reliability Engineering

Improbable - London, GB

Game Tools Programmer

Improbable - Edmonton, CA

Gameplay Engineer - Partner Engineering

Improbable - London, GB
Disclaimer: Local Candidates Only
This company does NOT accept candidates from outside recruiting firms. Agency contacts are not welcome.